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Paterk
Last Activity:
Jun 8, 2014
Joined:
Mar 28, 2013
Messages:
159
Likes Received:
126
Trophy Points:
43

Followers 1

Gender:
Male
Home page:
Location:
Greenville, SC
Occupation:
Simulation Designer and Lead Artist

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Paterk

Cupcake-About-Town, Male, from Greenville, SC

Aint no gunslinger ever cast no fireball. They AINT got time for THAT! Nov 18, 2013

Paterk was last seen:
Jun 8, 2014
    1. Paterk
      Paterk
      Aint no gunslinger ever cast no fireball. They AINT got time for THAT!
    2. Paterk
      Paterk
      @Felix From everything I've seen so far, only single names. The last I heard on naming, they were debating on even allowing numbers.
    3. Paterk
      Paterk
      lvl up screen seems more like a little flourish rather than a feature to gush and gush and gush about. Quit being such big Fans already!!!1
    4. Paterk
      Paterk
      I'm probably alone in this, but I wish Carbine would just go dark these next few months till the rework on the beta is finished.
    5. Paterk
      Paterk
      I'm guessing the lack of class info is in regards to the massive combat reworks that have pushed the game back 6 months.
    6. Paterk
      1. Carebear Commander likes this.
      2. Carebear Commander
        Carebear Commander
        But I like reading his statuses!
        Aug 30, 2013
    7. Paterk
      Paterk
      Xbox 360 Controller and Xpadder.
    8. Paterk
      Paterk
      0/5 in trying to log into NA servers on FF14 today.
    9. Paterk
      Paterk
      My Time with FF14 So far. Endless Introductory Talking Quests, NA Servers Always Down, Haven't Seen Combat Yet.
    10. Paterk
    11. Paterk
      Paterk
      SWTOR gives you a 25% experience gain debuff when you are free to play. You are welcome to purchase boosts though.
    12. Paterk
      Paterk
      The real boon for guild wars 2 questing was that you could choose which tasks you wanted to do to fill the bar. Pretty nice if you ask me.
    13. Paterk
      Paterk
      Xalon. I liked gw2 questing. The thing about stuff is opinions and stuff.
    14. Paterk
      Paterk
      Just sitting on the beach updating my status on my phone. No big deal.
    15. Paterk
      Paterk
      Whats up WSC. any big news or cool topics to check out?
    16. Paterk
      Paterk
      What if Nintendo still owned Rare? You would be playing Killer Instinct on the WiiU. Better or Worse?
    17. Paterk
      Paterk
      One of the better forums I've seen for a single game. Was a nice place to document my 3d Granok character progress. Thanks All!
    18. Paterk
      Paterk
      Heros VI just went on sale. Fate spoke and its thunderous boom was a herald to the huddling masses in my games library.
    19. Paterk
      Paterk
      Looking for Strategy/Kingdom Building Game on Steam Sale. Any Suggestions? Thinking about Heroes of Might and Magic.
    20. Paterk
      Paterk
      I've heard they made the esper and spellslinger combat a lot more mobile. Got rid of the channel time for the auto attack.
      1. Diableblanc
        Diableblanc
        Awesome news!
        May 5, 2013
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  • About

    Gender:
    Male
    Home page:
    http://patrickroederblog.blogspot.com/
    Location:
    Greenville, SC
    Occupation:
    Simulation Designer and Lead Artist
    Patrick attended Presbyterian College, located in Clinton, South Carolina where he originally majored in Computer Science, but found that the Visual Arts held his passion. Patrick combined both disciplines by concentrating in 3D computer animation. As a result, he received a minor in computer science and a Bachelor’s of Fine Arts in Visual Arts in the spring of 2007. He graduated in May 2012 from Clemson Universities’ Digital Production Arts program earning a Master’s Degree in Fine Arts. During his time at Clemson, he filled many lead positions in production environments for both Pre-Rendered and Real Time projects.

    Since graduation, Patrick has worked as a lead artist for Digital Roar Studios (since defunct). His duties included team management, asset library management, workflow documentation/education, and asset creation. During this time, Patrick also taught as an adjunct professor at Western Piedmont Community College in Morganton, NC. Each semester he taught full class loads involving such disciplines as Modeling, Texturing, Animation, Rigging, Compositing, and Group Based Production.

    Currently, Patrick is the Simulation Designer and Lead Artist for IVC Greenville located in Greenville, SC. IVC works in both creating virtual simulations for various industries, and providing a high tech office space for clients to view, discuss, and utilize said simulations.

    He has presented previously at the Southern Interactive Entertainment & Game Expo (SIEGE) in Atlanta, GA on a discussion panel for Game Engines. He has also presented in Raleigh, NC at the East Coast Game Conference (ECGC) discussing his production methods for his Master's Thesis.

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