EDIT: PEOPLE ASKED FOR DEFINITIONS OF WHAT IS HARDCORE AND CASUAL: http://www.mmorpg.com/blogs/Meleaga...g-the-Difference-Between-Casual-and-Hardcore- Using this Article. So then. In one of the last little debates I started (and I apologize to you guys I annoy with bringing them up constantly, and thank you to the mods for not banning my ass), something bugged the hell out of me. The reasoning behind the argument (which was a subscription model argument and thus I'm not going to get into) was that "casual players would flood the servers and ruin them." I am really, really, really pained by this idea. It's hurtful to communities in general to think of an entire type of player as something that is "unwanted". Especially when it's obvious that Wildstar is trying to reach out to BOTH hardcore and casual players. Not JUST to hardcore players. Yes, hardcore players got their 40 man raids of uber difficulty and above. But they've also said they're focusing their elder game updates on single player content. Single player content has always been the domain of the casual player, not the hardcore player. Sure, I'm sure they'll release more hardcore raids and even midcore content over time, but it sounds like the focus is going into the single player/casual story content. That's just my take on it. I also apologize for not including an option for people who don't consider themselves hardcore OR casual and don't care, there wasn't enough room sadly... ran out of possible responses. If you don't care, I guess you can just not vote and express that in the thread (and if the mods can slip in 1 additional poll option for 'I'm neither (and don't care)' I'd appreciate it.) I just want to get to the bottom of this, why is it that people seem to hate casuals, or if it's just a vocal few giving me this image.