Hi, **warning, epic wall of text** So originally I was not interested in Wildstar at all, so I havent been following it as much as most of you until recently. The fact that dungeons seem to be difficult, raids will be difficult, housing will be in the game, as well as a plethora of other things...I am now really stoked about the game. I am trying to play catchup with all of the features and promises, and the general attitude of the developing team. One thing is irking me, however. I understand that this game is going to be geared toward a more hardcore crowd. Yes, there will be things for the casual, but even in some interviews they said that the game really takes off at max level and they really want to focus on max level because thats what keeps players around the longest and thats what keeps a game going. I understand that and I am happy that finally a dev publically acknowledges that we will burn through content faster than a wild fire. However... I get the feeling that Carbine is gearing the game too much toward the hardcore crowd. I keep hearing them publically say "If you can't spend the time to find a group, you wont do the content. Its that simple". Or, more generally, they seem not to care if the endgame content will be too difficult for the average bear / they wont be nerfing. Or their desire for 40 man raids to be the 'end all be all'. If your guild isnt large enough or does not have the discipline, you are not hardcore enough to run the most difficult content in the game. I guess I am just worried that they want to go back to Vanilla-WoW mmo style so badly, they are willing to segregate the playerbase so much and willing to alienate the casuals so much that they just dont care. Im worried that even if 30 or 40% of the playerbase says "listen, this 40 man raiding thing isnt working...", that Carbine will say "Tough. Deal with it. Cant take the heat, get out of the kitchen". Or, "We wont be nerfing anything...if the 5 man is too difficult, dont run it". I fear they are not listening or will not listen to reason. Im not specifically talking about 40 man raiding, but its an example. Anyone understand what Im trying to say? I know they want to run with the big boys here, but WoW has 8+ years on them and the 8million subscribers to cushion their decision making. Part of that playerbase is a die-hard percentage that wont ever leave WoW. Wildstar is in its infancy and still needs to build its reputation and its playerbase. Im not sure being hard-nosed on certain issues and flat out saying "If you suck, just run the content", is going to win them any points especially when they are going to need all the players they can get. This all being said, Im all for very difficult content, some content being exclusive to skilled players and guilds. I just hope Carbine goes into this journey with an open mind, and not a stalin-esq way of thinking.