Here's my question for Bardic: We all know what happened to open world PvP when Blizzard introduced battlegrounds. It simply died and I'm afraid we won't see any viable open world happening because of all the instanced PvP in Wildstar at this time. Your reasoning to see how PvP players interact with the world of Nexus so you can focus on areas which may appeal to a Wildstar PvP player for objective play doesn't necessarily mean you can't include a (non-instanced) Tol Barad / Wintergrasp like open world area in Wildstar yourself. They are very popular in WoW because they have enough incentives to participate in them. For example, availability to a raid boss, (daily) quests and rewards. And lets not forget plain fun. As far as I understood the capabilities of the game engine it should be possible to make this non-instanced as well. "With a push of a button we can change the environment." So can you please explain why your team choose not to include an area like Tol Barad in the game at launch?