"Life Experience" is the same thing as what you call "adventuring experience". Im talking about 1 XP bar that is grown by doing anything in the game world, crafting, questing, killing mobs, PVP, exploring etc. Although not all in equal proportion. To me, all of those things are part of the game world, and thus doing those things raises your overall experience level as a citizen of planet Nexus. I don't understand what exactly you definition of "adventuring experience" is, but to me the entire game is an adventure, its all new and anything you do is giving you a new experience. Clearly you didn't get the law school/med school analogy. Im not saying killing mobs should give you skill points in your crafting profession, but I am saying gaining skill points in crafting should give you "life experience". If you stop thinking of the main XP bar as "adventuring XP" and instead think of it just as "overall XP" I think you will understand. The "life experience" bar going up should not raise your crafting skill, no.