This is probably the most common argument on the topic of raiding. This arrgument only apply to fights like Patchwerk 40, 25, 10, for example. It's obvious that the 10 man version have less room for mistakes, but this is a kind of boss that you can find in 5 man versions aswell. What most people seem to overlook is the fights like the Four Horse Men, which they had to remake certain aspects of in order for smaller groups to be able to kill them. Then imagine Majordomo Executus as a 10 man version... I love that they are bringing back the bigger groups and separate content. I'm trying to not look too much through nostalgia goggles and more on the possibilities the 40 man encounters can bring. Split us up in smaller groups, punish us for not paying attention and have us bring "unique" abilities to the group.