I just want to start a discussion about Hard Modes (or Heroics as they're known in WoW). The pros and cons as I've been able to understand are as follows: Pros: It's easier for the developers to just increase numbers for difficulty and less time which would allow more focus on other aspects of the game. Players will start seeing all the content. In SWTOR, at max level, players would run through instances that were available from 10-50. These dropped nice loot for 60's and I ended up running through dungeons that I skipped cause I was ahead of the leveling curve. I'm sure there are more pros, I just can't think of them. Cons: Repeating dungeons ends up feeling incredibly boring. I spent months clearing MC with my vanilla WoW guild, but after clearing normal EV in SWTOR, we got bored of running the same instance over and over again. You know how all the fights go, you just need to gear up more. Feels like a cheap way to get out of making new content. Any other thoughts?