I was already OK with the idea of paying for the game and subscribing before they announced the payment model, so it's not a problem to me. The fact that it doesn't have a standard F2P option is going to deter people from playing when there are so many decent games with F2P or B2P options available and being developed. That being said, perhaps the hybrid P2P/F2P model wouldn't recoup what was spent in years of development. If you look at games with good F2P models, like Rift or Aion, I don't think they could have been able to launch with that hybrid P2P/F2P model in place. The P2P option in Rift gives conveniences and gifts, which helps to retain subscribers, while the F2P model gives, essentially, what subscribers got before F2P. If they had launched with that model, I don't think the conveniences and gifts would have been enough incentive to get a sufficient number of people to subscribe. I could imagine Wildstar at some point switching to a standard hybrid P2P/F2P model (hopefully more like Rift or Aion than SWTOR or LotRO) and I would hope that Carbine has a contingency plan for that.