You really think all those games 'failed' because they used the Holy Trinity system? Changing a working system just to innovate and so it feels new is not fixing it. Carbine is combining the good of old with new innovative ideas. That is what pulls me to this game. They reinstate some good old features that made this genre what it used to be. They are not following that company in Anaheim. They picked their audience. Carbine will pick theirs. Others tried to copy that one game and failed just because of that. If you had read my text properly, you would know I play(ed) all three roles. So yeah, I have been waiting my fair share to get into a dungeon. And yes, it sucks. But that is not the fault of the HT, but of Blizzard's implementation of the Dungeon Finder. I don't mind criticism towards me, but I don't like your tone. I believe that you are annoyed at someone or something, but don't start to pick on me because my opinion doesn't match yours. My opinions are strong, I know and realize that, but it says more about you then me if you can't handle them.