I'm like Black wolf but not that extreme rofl I think having classes that can do every role stinks (imo). Well here is why. First of all I believe that people choose their class because they know what role they wanna have, unless you are dumb (no disrespect) you have a vague idea what you are going to do (again no disrespect). Second, giving people the choice is a good thing but I believe having them fulfillin the 3 roles is just a no go (@two levels); at a gameplay level you have to start balancing three role for each class (nice headaches), at a role play level; right give a "priest" a sword and he can tank everythin with its power shield ><' I mean it's just wrong to have a class like a caster being able to tank because... hell just the background for that makes me wanna puke (jokin). Now don't get me wrong I'm just saying it throws me off, I am not insulting nor degrading anyone point of view here. Third having a fix role, as I said in a previous post, helps a lot. I mean, I have known people who wanted to do everything and at the end they sucked at....everything just do one thing master it, if you wanna try tanking go level up a tank change your path/faction and discover another side of the game but for god sake don't add three spec for people to just change every two hours. Now, I understand adding three spec (specially tank and heal to all classes) will make it easier for people to find a group, if you think that then you may have a point but really what good is it to have 40 tanks available when only two of them know how to tank ?!!! My advice keep it simple 2 spec per class and that's it, a third if they wanna go pvp why not but don't bother giving too much, generally the community doesn't know what to do with it. It ends up in whine over whine over whine. Anyway just my opinion.