I've been thinking about this for a bit and really began getting curious as to what others thought of the topic. I did a little search as well to see if it's come up already and was unable to find it. Forgive me if I didn't use the phrase or words and feel free to merge my topic with another one if that's required. Basically what I mean by the thread title is those special and completely unique abilities ONLY your class has but are not ever a required feature to bring to a raid. For example, a the dwarven priest racial "fear ward" is not what I'm talking about here, as that's something many people found "required" enough that ever priest got them. I mean more of the special, unique flavor abilities certain classes get in game. These things can range from complete fluff (the Priest "Confession" glyph, or the Mage "Illusion" glyph) to actual utility (Warlock summoning, Mage portals). Personally, I adore these kinds of things in a game. I like playing a class that is known for doing one thing and people are happy to see him. Now, I know WildStar has this set up with the Paths, but I was wondering if players might want more. Examples I could think of related class include: Spellslingers: They can make anyone "draw." Basically you click and your character draws their guns like in an old western and the person targeting you does the same animation and even has a gun in their hand even if they aren't a Spellslinger. This is an example of complete flavor. Airlift - They can call in ships to airlift themselves and allies to major hubs (like the Mage portals) Espers: Similar to the Mage "Illusion" glyph in WoW, they can 'become' an illusion of whoever they are targeting for a limited time. Another complete flavor one. They can levitate and cast levitate on others which lasts for a limited time. Useful for exploration (slow fall abilities can come in handy!) Stalker: Spy - They can appear as if they are a part of the enemy faction for a limited time. Any kind of combat ability would cancel out this effect, and guards might be able to see through it. Informant - You can target anyone and make them tell you a deep dark secret! When used on the enemy faction during PvP... unexpected results may follow... Warrior: Drop Pod: If they get two other group members to triangulate their position, other players can be summoned to the warrior's location via a Drop Pod. (like the Warlock summon in WoW but fitted to the WildStar universe) Carry: A warrior can carry a player around on their back/shoulder if they fall in combat as long as that person is in their group. This would allow them to get someone's corpse out of a sticky situation perhaps if they feel they can't rez, but it would mostly be funny/flavor. I'll admit a lot of these are copied from WoW and various other MMO titles, but this was just to sort of "Get the ball rolling" for ideas. Would you like to see these kind of things in the game? Are you hoping they are? What other iconic class abilities would be good to see do you think?