Read it again. He did. I'm here to have a discussion, not resort to name-calling tactics. If you're not interested in discussing, I think you're on the wrong forum. I'm not arguing for the LFD tool so much as clarifying how the claims that are being made about LFD's impact on MMOs are largely based on nothing. I've played MMOs long before LFD features were added and long before World of Warcraft was even released. People have always acted the way they do since long before LFD. What HAS changed, however, was the difficulty of dungeon content. Blaming a feature for the behavior of other people is again intellectual laziness. I've been in all too many groups pre-LFD where people cussed out the entire group and ragequit, or just ninja'd loot and dropped group without a word. These people were far less anonymous than they are now but I never saw any sort of change in the game community as a result of LFD's implementation and I ran plenty of dungeons both before and after LFD's inclusion. If you want people in the world, make the world more interesting. If you want people to be more social and grouping to be more of a team effort, make group content more difficult so that working together actually becomes a part of the game. I will respect opposing viewpoints, but I'm really not interested in getting involved in a pissing contest. Please keep such antics on the playground instead of bringing them to an area of discussion, thank you.