You bring up some good points - I think the public events concept really does help with the archetype-while-leveling conundrum. In both WAR and Rift I was able to stay heal spec and get a lot of experience and win gear rolls by healing the public quest group. I had friends that would also frequently tank them too, cause that almost guaranteed that the public quest would succeed. I know they can't please everyone - but that variety/choice encourages those that WANT to play something other than DPS to have a good option to keep pace and join in while leveling. Also, I think the Paths may help this too - since not everyone is stuck in exactly the same leveling path, a Healer/Settler has just a good of a chance as any, I suppose. I don't know that I would be a healer and choose the Soldier path - but with enough group content, that is probably equally optional as well. That's all I am hoping for, is to have options to make all the archetypes viable leveling choices - a 'bring your whole self to the game' and not fitting into a mold, because that's the formula. That, to me, is what will help build a better community. I appreciate all the comments - I'm glad I asked the question.