I disagree with this assertion. Lfr is a disgrace, and is not a raid as sheer group size does not a raid make. Much in the same way that Portal is inherently not a first person shooter. I firmly believe in Gaffney's take that the game should be designed to train people to become that "1%" hardcore audience. As much as Woke wants to protest, the majority of the "1%" are not superstar athletes. The skill ceiling is far too low for that. With time and effort everyone can see everything. It may take more time for some than others, and they may not want to spend that time, but that does not stop it from being the case. Gear and experience (both of that specific encounter/mechanic and of your class/group mates) nerf encounters over time regardless of the actual numbers changing. Whats there, anyone can do if they have a will to. Vanilla, Bc, Wrath, WoW has always been that way. If people "can't" get better then they either do not actually want to (more likely) or they have the wrong teacher (less likely, but possible). I agree that 40 mans should get the "best" rewards. It is likely to be the "hardest" content. That does not mean that those who like smaller raids should not find their endgame in 20 mans. And it does not mean that 20 mans will not be used as a stepping stone into 40's regardless (better gear is always better, hurray for circles!). Same with 5 mans. As far power of rewards go, I feel the difference between pve and pvp gear should be greater (in terms of how useful one is in the others arena) and I believe that solo'ers should not be rewarded anywhere near aswell. Solo is too easy.