I'm a raider, but I still love and feel the need for solo/small group content. I was playing WoW up until recently. I found myself just logging on for raids and couldn't even find something to do while I waited 30 min for an lfr queue. I'd hate to see Wildstar turn into that. I don't think having Solo content that's as rewarding as raiding will even really happen. Its just easier to balance content around a set amount of healer/tank/dps. Besides the fact that making solo content that's as difficult as raids while still be fair for all the different class/spec/path combinations is really challenging. You also have to factor in the challenge of getting the people together for a raid. I think solo/small group content should be rewarding. At the very least it should put you in the position to raid if you wanted. But making the content equally rewarding means making it equally challenging and that's probably impossible. They could try to go the way SWTOR *shiver* did with the leadership stat and companions. That still leads to issues of people feeling like they had to use a certain companion or certain spec. I'm not saying its a good idea, but they were on the right track. The only way to make gear equal levels for Solo/Group/PVP is to give them separate primary stats. That's just my 2 cents. I'm not worried. I have faith in Carbine.