I totally hate the idea of dungeons being a gateway to raids ( even if i can see why it's sometime needed ) and moreover the idea of 20 men raids being a gateway to 40 men, 20 men absolutely needs to be an end in themselves for atleast some peoples and not only a mean toward 40 men or W* will fail hard. For instance, i consider myself a hardcore player but i don't really picture myself in huge 40 men raids if they happen to be facerolling bosses where personal mistakes are not even noticeable, but in 20 men raid, less people means more responsibility to each. Make solo elder game an end in itself. And not a mean toward Dungeons/raids. Make Dungeons an end in themselves. And not a mean toward raids. Make 20 men raids an end in themselves. And not a mean toward 40 men raids Make 40 men raids an end in themselves ( kinda natural here ) That would means you can handle each new 40 men raids with the former 40 men raid gear, same for raids and dungeons if they happen to release new dungeons. But some guilds would maybe want to gear up a little in the new 20 men raid and that's fine.