Oooh! A nice, clean new sub-forum! Thanks, MistaMike! Let's fill it! I was actually mulling this post over, to put in "ChitChat", but it works so much better, here. I was pondering the debut trailer, and considering the unseen, and unknown. We were shown 3 races, only one of which is "familiar" (and if you answered anything other than "Human", I give you frowny faces). We have our trio planetside, with no real obvious clues as to where they're from. Yes, I have full faith Carbine Studios already has a backstory for us, but until they actually give it to us, we can run amok with our imaginations. Let's start off with the Aurin. Physically smaller than the other two races, I rather imagine that they aren't "top of the food chain" on their home planet. I envision them as an agrarian culture,strictly vegetarian, living , (at least in past generations), in communal subterranean warrens, safe from predators. I imagine this forced existence would breed in their society a socially-aware consciousness, and the development of storytelling, art, and other intellectual pursuits. Though not technologically advanced, I see them excelling in medicines and healing, with a sun-centered , nature-minded consciousness. Not worshipping the sun, per se, but symbolizing it as a life-giving positive force. "Space Buddhas" for lack of a better term. As a culture, I see them focusing on defense and evasion more than direct confrontation. Although they certainly *can* fight, if they need to, they believe that the mind is the greatest weapon of all. The Granok, on the other hand, probably *are* the top of the food chain on their home planet. And if they're not, that's only because "*REAL* Granok only hunt things that can eat them". I see the Ancestral Ganok as nomadic tribal Hunter-Warriors, following the herds of prey. Pragmatic to a fault, as a culture, the Granok probably frown upon "wasting precious training time" on pursuits that can't be directly correlated to military enterprise. These guys are the Spartans of Space. I see a distinct military hierarchy on their home planet. Like Klingons, but without all the pomp and circumstance. Bigger is always better, but they're too clever to rely on brute strength, alone. I imagine a lot of bloodshed in their history, as rote and ritual. Being mercenaries is the perfect opportunity for them, like paying a Big Game Hunter to go out on the Savannah. It also gives them the opportunity to "acquire" advanced weaponry and transports that may not be native to their home world, thus highly prized. "The Best Defense is a Good Offense" is these guys. Their loyalties are measured in rank structure. And there, smack dab in the middle, the Humans. Noisy, Chaotic, and curious to a fault, it wouldn't surprise me to find out Earth was uninhabitable in WS. We have this knack for thinking up things we can't survive. Omniviorous and opportunistic, our history speaks for itself. We are the wide-eyed children of space, touching everything. A collection of individuals, it is our individual creativity that is our strength, able to imagine, and strive for, any unrelated number of things. And of, course, there may be many more primary races to toss into the mix. The Dominion (proper) I see as a 4th( and probably unplayable) race, the Political Masterminds. Never ones to do their own dirty work, but always pulling the marionette's strings. So, that's my $0.02, how about yours? Theorycraft away! Let's see how close we can match up to what Carbine has for us.