Despite a ton of innovation in various areas, it looks like Carbine is sticking to a basic trinity idea with their classes. Of course there are creative tweaks and the DPS role is an option for all characters (a smart move that more mmos have been doing). Because all classes can spec into the dps role from the trinity that has limited them to only 2 combinations: dps/heals; dps/tank. I think it would be really interesting if they added "Support" to the roles. Often support gets sub-labeled under "heals" in the trinity. This is limiting. I came up with an idea for a new role combination that WSO could use: DPS/Support I submit to you: The Captain (DPS/Support) The thematic idea behind the name being: for exiles the class is a brash and arrogant ship captain who constantly brags about how fast his ship was and how great a pilot she was etc. For the dominion it would refer more to miltary rank. The captain would be arrogant stern, belting out orders to teammates. The support role abilities would be a couple long term buffs but mostly would focus primarily on short duration buffs and enemy debuffs. Other mmos have had this role - I am specifically thinking of bards from EQ1 (im old). The skill would come with twisting buffs and debuffs. Can't you imagine a brash Exile in a captains coat belting boasts to the enemy while encouraging her allies? All the while the captain would also need to do support dps. I'm sure you all could come up with weapon combos. For me, I see the Captain as wielding a 1 hand blade in the primary hand and a pistol in the second. I feel this is unique enough from the other classes. The pistol wouldn't be a primary weapon and wouldn't fire spells like the spellslinger. What do you all think?