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What do you think of the Class names?

Discussion in 'WildStar Classes & Paths' started by Kasern, Aug 3, 2013.

  1. Kasern

    Kasern Cupcake

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    Hopefully this hasn't been discussed before, but what do you think of the names used for the Classes in WildStar? Do you think they fit the setting? Would you have preferred something different? Or maybe you'd have preferred the class names to be race specific even? I don't mean the archetypes that the classes fill. I just mean the names given to those archetypes.

    Personally, I dislike the use of Warrior while I really like Esper. It's a high-tech sci-fi setting, warrior should be Soldier or Mercenary perhaps. While the esper, well that's obvious, it's an Extrasensory Perception class, or ESP-er. It completely fits the setting's terminology.

    Spellslinger, I'm on the fence about. ESP is a supernatural ability to us, but in a sci-fi setting it's a mental ability. What is magic though? Is it nanotech? Is it a genetic ability? Energy manipulation or mysticism? That said, it works with the wild west theme of gunslinger but with magic. I have nothing wrong with the "slinger" part, just the "spell" part.

    Stalker works, though I would not have been against something more Shadowrun-esq such as tech-ninja or nano-samurai. We know Stalkers get their abilities through nanotech injections and high-tech equipment, so a more tech-related name would have been nice.

    Anyway, those are my thoughts. What are yours?
  2. ruff_ethereal

    ruff_ethereal Well-Known Cupcake

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    Magic, Science, and Freaky Mind Powers (ESP) coexist in the WildStar Universe. The existence of powers that make things go "Pew Pew," "Boom," and "Shoom" are not mutually exclusive.

    That aside, I find everything fit for the setting, except yeah, Warrior which is a bit too generic. Still not sure what to change it as, though--Slayer?

    Esper, as you've said, is a nice modification to the more cumbersome and awkward ESP-er.

    Spellslinger has a nice alliterative ring to it. It's like gunslinger, only magic, which is intensely awesome.

    Stalker has that evil, unsettling feel to it that goes great with their infamous reputation. I don't see them as assassins more real-life stalkers, which just makes them more fitting in my honest opinion.
  3. Xalon

    Xalon Cupcake-About-Town

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    Warrior I kind of hate.. Couldn't they make it something else? Like TechBlade?
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  4. Kasern

    Kasern Cupcake

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    I can see that. Stalker isn't an occupation, it's a definition, a label for someone who has undergone the "Stalker treatment". It has a black-market kind of vibe. Still, I'm not sure that's what the Dominion would name them, is all. But like the Esper, I get it.

    Has there been any lore explanation for magic? Like the nanotech explanation for the Stalker or the mental abilities of the Esper? If magic just exists, then are there magic powered ships? Magic powered weapons? Are the guns of the spellslinger themselves magic? Or they just foci/talismans through which the spellslinger channels their power?

    For that matter, are their "spellslingers" that don't use guns? Can you have magic swords or grenades in this setting?

    Yep. I kind of get that they need it to be generic to fit across the entire spectrum of races and cultures, ie the Granok or Drakon would name themselves Warriors over Soldiers, but the Exile humans would probably be Soldiers or Mercenaries and the Cassians would definitely be Soldiers, maybe Troopers or Commandos.
  5. AusterlitZ

    AusterlitZ Well-Known Cupcake

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    Prowler sounds better than Stalker imo
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  6. THIS AURINS ON FIRE!!!!!!

    THIS AURINS ON FIRE!!!!!! Cupcake-About-Town

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    but the the name of their weapon is techsword...................and i think warrior fits perfectlly and most tribal races on nexus use magic
  7. LoweGearShift

    LoweGearShift Cupcake

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    I'm sorry but if the Stalker was called "Nano-Samurai" I'd have no interest in the class. One of the unwritten rules of Roleplaying games is your actual class names should be one word, with your specialization in that class being the descriptor; ie Protection Paladin, Tech Stalker, and the like.

    A case in point for poor naming in WoW is the Death Knight, it fits for the class but breaks the One Word convention that the rest of the classes follow and honestly limits creativity for class concepts in my opinion.

    Seriously though, Nano-Samurai or Tech-Ninja sounds WAAAAY too cyberpunk for the image Wildstar appears to be going for.

    That would work, I think, if the class wasn't anything more than a stealth rogue class but considering they are also the Dexterity Tank the name should reflect that a little. When I envision the Stalker class I envision the Wolverine motif, they are hardy and can take a few hits but are also crafty to the point that they can avoid/sneak up on unwary foes. The claws also help solidify that image.

    Hmm...something better than Warrior that is universal enough to work for all races...Blademaster? I think Trooper works too, but that could be the name for one of the unseen classes so we have to think of another option. How about Guardsman? Eh...I can't really think of anything more universal than Warrior.
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  8. Extatica

    Extatica Super Cupcake

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    I like the names TBH :D mayby the warrior is a bit generic....but it still fits the best if I compare it with some other names.
  9. Kasern

    Kasern Cupcake

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    All very good points. Hopefully specs will add some "colour" to the names, ie "tech-stalker" or such.
  10. ruff_ethereal

    ruff_ethereal Well-Known Cupcake

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    Stalker: Stalkers are injected with special Eldan Nanotech. How they get a hold of this serum, I have no idea, but I presume they have the schematics and keep replicating it with boring old regular tech. The nanobytes inside their bloodstream give them enhanced reflexes; an "advanced user interface" i.e. enhanced senses, a personal mini-map, "anatomy" vision for sensing their opponents weak-spots and where they'll really bleed, heat vision for "seeing" opponents hidden behind solid objects or through smoke and fire, and maybe a little standard night-vision while we're at it; and can even react with their bodies to camouflage their appearance, scent, and sounds, rendering them totally invisible to the world. (In other words, Stalker Stealth.)

    Esper: Espers are rare individuals with great control over their own minds. Presumably, they are like Biotics from Mass Effect in that a rare genetic trait allows them to manipulate a specific form of energy at will. Though it's not so much element zero glands or nodes in their body, so much as a rare mental fortitude and quite possibly a decade or so of intense training, the net effect is the same: they can move <REDACTED> with the power of their minds.

    The illusions are explained as something of a "your brain thinks it's real, therefore it is real" effect. In reality, espers may just literally be hitting you with figments of imagination, but thanks to the intense realness of the effects and the aforementioned manipulation of the Energies of the Universe, the damage they cause is very much real.

    Inversely, esper healing may just be supercharging the body's natural healing factor. That, or they somehow manage to invoke healing energy into someone with the power of their minds. I wouldn't be surprised if the basis of a healing spell was infusing someone with happy thoughts...

    On the flip-side of that, esper debuffs seem to be messing with an opponents minds or toying with their primal emotions. Mind-control is off the table, but invoking a berserker rage into someone or something has the thumbs up, as is primal fear.

    Magic Powered Ships: Presumably, ships run on conventional mineral based fuel and some specialised ships run on more magic based systems. Think Dust from RWBY, ostensibly a natural occurring mineral, but its effects and applications are referred to as "Magic."

    Magic Powered Weapons: Yes. There are stave users in Deradune who use less batteries and this universe's form of electricity, more just plain old magic. The Weave of the Aurin is also touted as less scientific, more spiritual and magical.

    There is also the necromantic Moodies, whose powers are less a clever mix of chemicals and ingredients, more directly <REDACTED>-ing with the laws of the universe.

    Spellslinger Guns Magic or just Focus?: A little bit of both. The guns themselves probably have a magical reactor, battery, or crystal power source, but it doesn't seem to be in the guns entirely. While you could argue that Granok are too unwieldy for puny slinger pistols, and they and Mechari already have access to higher caliber weaponry, the existence of Mechari Stalkers proves one of them is agile enough for the acrobatics part of spellslinging--but not the "magic" part within the user itself.

    I presume that, like Mass Effect, espers and spellslingers are a special breed of person with a lucky pick in the genetic draw. You can't recreate it with high-tech sentient artificial beings like Mechari, nor with more silicon-based, less-organic and unusually composed beings like Granok.

    Magic Swords/Grenades?: For PC, no, not yet. There are magical guardians on Nexus, and melee casters, what with the abundance of tribal natives using Eldan technology for science, magic, or a mixture of both.

    As for grenades, I wouldn't put it past them that Spellslingers have this as an entire ability set, it's just that the first half focuses on the "PEW PEW!" and later levels get the more positional, and less "personal" "BOOM!" (Spellslinging is about the guns, first and foremost, after all.)

    tl;dr

    Stalkers: Crazy Eldan Nanotech in their bloodstream.

    Espers: Big Brains allows you to manipulate the ENERGIES OF THE UNIVERSE! (insert dramatic echo here)

    Magic Powered Ships, Weapons: Yes. They may be alternatives to their science based counterparts.

    Spellslinger Guns Magic or just Focus?: Both. Pistols are presumably powered from magic sources, but user needs to have inherent magical capability to use them properly. Presumably, genetics has a key here, too--think Adept vs Vanguard vs Sentinel in Mass Effect; all biotics, but at different levels of mastery and supplemented or not with tech and weapons. Look at the Granok and Mechari, more synthetic, inorganic species who can't be Spellslingers, though one of them is agile enough to fit the bill.

    Magic Swords/Grenades?: Swords, not for PC yet, mostly NPC and native Nexians. Grenades are looking probable, just haven't been seen yet due to class "personality" in low levels and is a higher tier, more skill-based set.

    PS: I want caster-melee hybrids called Tempests who use magical Eldan axe/guitars, and melee/healers who use enchanted bracers called Dancers.
  11. Extatica

    Extatica Super Cupcake

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    Where in the Class description do you see any mention of ''energie of the universe'' ???

    I just read ''mental energy'', so if you can give me a picture with it (i'm curious to know, since I want to know it all :geek:).

    Mayby I missed something ;)
  12. Jeuraud

    Jeuraud Cupcake-About-Town

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    According to this the Esper uses mana, and one of their primary attributes is Magic.
    I believe this is out of date despite it being an official source. Does anybody know what the new attributes are, and is mana still a resource? Also how do we get in touch with someone at Carbine to get this source updated?

    As for the point of this thread; the only name I do not like (so far) is Warrior. I would have preferred Mercenary; just as the Granok in the first vid was called.
  13. Kataryna

    Kataryna Super Cupcake

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    The Spellslinger's guns are used as a channel for the arcane magics in the universe by use of the sigils.
  14. Tribe

    Tribe Well-Known Cupcake

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    From the official website's description of the warrior class

    Why not call them Bruisers, or better yet, Juggernauts?
  15. ruff_ethereal

    ruff_ethereal Well-Known Cupcake

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    Apologies, then.
  16. Kasern

    Kasern Cupcake

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    Good point. More so, if they all use "heavy battle suits" I am not struck with images of 40k space marines or Halo Spartans, which brings me back to the term "Soldier" over Warrior.
  17. Xalon

    Xalon Cupcake-About-Town

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    TechKnights - Warriors?
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  18. CaRaDaGaiTa

    CaRaDaGaiTa Cupcake-About-Town

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    Warrior name is fine and it will not change. Deal with it
  19. Quantum Wizard

    Quantum Wizard Cupcake

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    I personaly think Warrior should be changed to something that lends more credence to Sci-fi I like everything else though. Well Stalkers Kinda Meh. But Esper and Spellslinger are cool names. How does Shock Trooper or Vanguard sound?

    Also Warrior is unlikely to change especial not to Soldier as that is already a Path name, and it could be confusing and annoying to have a class and path of the same name.
  20. Rek

    Rek Cupcake-About-Town

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    Juggernaut works for me. For me I think Bruisers as a name for a class with brunt weapons (ie, punches and maces leave bruises, swords cut). I haven't heard anyone one word names that really sound sci-fi that get the melee sword fighter across.

    Stalker is fine, but there could be improvements out there.

    Esper is great, really fits the class and role while being pretty rare class in MMOs to my knowledge.

    Spellslinger is just awesome. Perfect for the wild-west theme sci-fi for a mage with guns.

    We'll see once the final two names are revealed. As the ones I've heard are pretty standard and will make Warrior not look so out of place. But for all we know they are spicing up the names before the reveal.

    It's certainly not too late to change the Warrior's name. Anytime before release is fine.

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