One of the things that burned me out with other MMOs was the way that progression was periodically reset, with everyone put back on a level playing field. As an example: In their early years, WoW did this once per expansion with level 61 greens often being on or near par with level 60 epics. Eventually they started doing it with the release of every new tier, with their various badge systems. For another example: EVE is on the opposite end of that spectrum. At no point has progression ever been wiped or reset. At no point did they go "Well, battleships have been around for a few years, so let's make that the rookie ship that people spawn in". I can't help but wonder where Wildstar is going with this... Where on this spectrum they'll aim for. This game inspires and excites me, and I want to fall in love with it... But a small part of me is holding back... Wondering if I'm setting myself up for more situations where something I've spent 3 months earning is suddenly handed out like candy to anyone who can run a couple of 5mans. I think I can live with resets every expansion, but resets at every tier were a bit much. What do you guys think? How do you feel about progression resets and welfare epics? What do you think Carbine should do each time a new tier or expansion of comes out?