Why in the heck are people getting so hyped for this game? Given the amount of MMO's that have promised the world and have clawed their way out of development to see the light of day, what makes this one different? I'm not saying Arenanet or Bioware are bad developers, but didn't Guild Wars 2, and for that matter TOR, lose community interest in what seemed like a few months? I do not want to go into the myriad reasons why those games lost rep. Comparing those two (just examples of every MMO that wasn't what we expected it to be, i'm looking at you Neverwinter.) to Wildstar, you may just come up with a laundry list of everything those games did wrong, but that Wildstar promises to do right. Sure, they're promising challenging endgame. A few design choices have me worried on that aspect already. The first being those "hurr durr i don't have reflexes" telegraphs, and the second being the decidedly non-threatening portrayal of enemies...which is pretty much due to the art style. But, you know what? I played WoW for a decade before RL caught up with me in a big way. I can handle cartoony art. However, those two points are just blemishes on my brain...these are things that may change because beta. Telegraphing may be toggled at a future point...or eliminated altogether for hardmode raids. Beta is beta. The art style may be offset by some legit cold hard sci-fi writing. What I don't understand, is why, given the recent stream of craptastic MMO's (fiscal earnings and longevity wise, not personal playstyle wise) and promised "WoW Killers", are you guys jumping on the hype train? Can you let me in on your secret? Can you show me the way? To be honest with you all...now that my personal life is sorted, i'm looking for a new fix. A new sink for my time. However, I am ever so afraid to jump on that hype train, and let it carry me to happy oblivion. I think i'll give this one the six month test to see if it's still kicking before I go ahead and jump in. Just food for thought from a traumatized MMO gamer.