First, lesson time for those who don't know what World Scaling is. I will use WoW as my example because it's the most well known game with world scaling. If you don't need the lesson, feel free to scroll to the bright red letters. World scaling is a game design choice, where you make the world 'smaller' than it really is. In the example of WoW, people have taken measurements using player runs speeds, making assumptions based on real people and animal run speeds. Using these numbers, WoW would have you believe that Azeroth is smaller than the US. That's right, the United States of America is longer than the entire planet of Azeroth...well not really. Taking what data we can from books and short stories, it's more likely that Azeroth is around Earth size, give or take depending on who's math you want to follow. The reason why it's so much smaller in WoW, is world scaling. Now you may ask, why did Blizzard shrink the planet down so much? The answer is simple, fun. If it were a realistic size, with realistic travel, it could take hours or even days or more to get from a major city to a raid. Blizzard decided to make it smaller so that they could have a 'full' world but allow people to travel around at a reasonable pace, letting them search the entire planet over a few times a day if they wanted. This is also why you never see a village unless there's a quest there. Blizzard couldn't afford to put them all in with the smaller scale, because it would just make things too crowded. And now, for something completely different. The Topic at hand! aka The point where some of you scrolled past my lesson! Now for the point of the thread. Before I really got into Wildstar, someone told me that it was going to have the largest starting world of any MMO. While I don't know if he's basing this on any facts or things devs have said, this is making me think about the size. Wildstar is going to start with a good number of zones, 23 according to the website. However this is nearly half what WoW started with, 42. I just went through and counted vanilla zones, not counting cities. Now, for this claim that my friend gave to be true, the average size of each zone would have to be twice the size of each WoW zone. Which makes me wonder about World scaling. World scaling is an important part of any game, more so with MMOs because people need the ability to travel. So while the 'measured' size of Nexus will be smaller than it really is, thinking about my friend's claim and the number of zones, worries me about how large the zones will be. For one one of the nice things about changing zones is the change in feel to each. Even when they're close to the same style (Durotar and Barrens for example), they still have visual differences and you know you're somewhere else. Having larger zones makes me wonder about how soon will I want out? Of the Vanilla zones, the two largest zones had people complain often that they were too big, Barrens and Stranglethorn Vale. In Cataclysm, these vary zones were split in half to be more in line with the size of most zones. If we have 23 very large zones, sure they'll last us longer, but will we be wanting out of each zone sooner? Maybe my friend was full of hot air and we're looking at something near the size of WoW or even smaller. But what are your thoughts about how big a zone should be? Are larger zones better? Why? Are smaller better? Again I ask, why? Unlike past threads I've started I seek not to have an question answered this time, but I seek a discussion on the matter. I want to see what you all think. For me, I am leaning toward hoping for larger zones. My favorite old world zones pre-cata were the vary two that got split in Cataclysm. Was it their size that made them so great for me? Maybe. They were the zones I had the most fun in. I loved how STV had the book quest and we gathered up the pages while doing everything else. If I didn't have them all while I was wrapping up quests, I would just offer to trade in general and always be done before I left. They just had the quests that hold the fondest memories for me, and since they were the largest, maybe that had something to do with it. So I'd like to give more big zones a try. tl;dr, go up two paragraphs.