I wanted to ask you guys, how do you feel about legacy servers? Do you think Carbine should eventually open legacy servers, for those who want to play on them? I understand that the rallying and mentoring systems ansver this issue to a degree, as these systems give you the chance to do older content at the respective level they were meant to be done. Now the problem comes from class and balance changes. You could get in to a position where you do level-45 content which was balanced for the tanks to have ability X work in a certain way as it did in the patch, when the content was still current. Or maybe healers or the DPS require to have ability Y, in order to make the encounter possible. Playing the old content with the current ability balance that are meant for the content that is current at the moment, might cause certain content to be impossible or laughably easy due to the present balance. We have seen quite of a big community in World of Warcraft, as a example, asking for Blizzard to implement legacy servers so they could play the older content at the right level, with the right skills and abilitys balanced for that particular patch. Blizzard has in the past ansvered the players that legacy servers are not going to happen, as they want their game "to go forward". As Blizzard has denied people the chance to play on Legacy servers, many private servers have risen up to fill that vacuum. WoW's private servers may individually have only 200 to 10.000 players per server, but as a whole the community is big enough to fill one or two servers to sufficient numbers. Now I understand that WoW is big, no, huge game and it has a huge fan base, and incredible amount of players have played WoW in the past. This means that the pool of players who might want to play legacy servers, is vastly larger than a new IP such as Wildstar will have. Many players who have unsubscribed WoW, continue to play on legacy servers, especially PvP players who play on servers such as the Arena Tournament Realm. Do you think it is wise for a company to skip this amount of potential customers? Would the legacy servers be economically feasible and worth all the trouble? I understand that Legacy servers have problem with patching. How do people react when the next patch hits? Patch they know, with the current knowledge, will ruin the balance in certain aspects of the game? How do you select which patch to apply? Will you require to spend precious developer time on a obsolete content?