So I read this article http://www.zam.com/story.html?story=33270&mid=1395248288295473747&p=1#msg1395248288295473747 and this article http://www.wildstarfans.net/2013/10/dev-explains-wildstars-three-gear.html And they made me go "Wow... I am one of those 60%" and then makes me go "By listings Small Group, Raid and PvP in one group and calling them all progression paths imply that they are equal in some way?" How is gear designed for soloing better for soloing than the other gear? Does it have higher base stats because it is the same item level without needing to invest in the Raid or PVP stats? or something else? Neither of the articles explained it in a way that answers the question in a meaningful way. Is the article saying that soloing is easier than PVP or Raiding and the solo gear will be "good enough" for soloing, but raiders and pvpers can do the solo content as well as someone who invested the time to try and get "good" at soloing. Or as its own progression path will solo/small groupers be able to specialize in what they do?" Reading some of the other articles put out http://www.ign.com/articles/2014/03/12/wildstaras-end-game-is-built-to-last it makes it sound as though solo>Dungeons and Adventures>20 man raids>40 man raids and that seems to directly conflict with what is written in the first two articles? Help? Please actually read the articles before posting.